

- #Advised pokemmo mods mod#
- #Advised pokemmo mods archive#
- #Advised pokemmo mods android#
- #Advised pokemmo mods mods#

Like PRO, PokéMMO does feature changing seasons. The game includes PVP and trading options, along with regular tournaments. Once in-game, players follow the stories like a standard Pokémon game with a ton of new features and character customization options. Players need to point the game client to one of these ROMs to get started. The game can currently use the ROMs for Black, White, Fire Red, Emerald, Platinum, Heart Gold, and Soul Silver. Players get to choose which original Pokémon game to play in an MMO setting. One thing that is nice about PokéMMO is that all of the ROMs are optional. Aside from the base client for the game, players need to acquire ROMs from the original games. Installing PokéMMO does take a little bit of work.
#Advised pokemmo mods android#
Table-summary-scale.txt - Modifies the render scale of sprites in the summary window.PokéMMO is a bit of a rival to Pokémon Revolution Online. Like PRO, PokéMMO is available both on PC, Linux, Mac, and Android devices. Table-back-scale.txt - Modifies the render scale of back sprites. Table-front-scale.txt - Modifies the render scale of front sprites. Would control shadow rendering, if we supported it. Table-front-altitide.txt - Modifies the rendered Y position for front sprites. Table-front-y.txt - Modifies the rendered Y position for front sprites. It is editable with a standard text editor. I recommend you use the 'Dump Moddable Resources' utility to see how this table functions. There are several table files in the /sprites/battlesprites/ folder which modify the way sprites are rendered. I only remembered this when writing this documentation, it will be fixed Soon™ GIF files currently use a static time between frames of 50ms. For example, You can use this to render front sprites at 2x scale while back sprites are 3x. GIF files are modified by the 'table-front-scale.txt' and 'table-back-scale.txt' tables. Sprites will be automatically positioned to what the 'center' of the sprite. GIF sprites are NOT modified by the 'table-front-y.txt' and 'table-front-altitude.txt' tables. PNG files are NOT modified by the 'table-front-scale.txt' and 'table-back-scale.txt' tables. ID is the ID of the monster, followed by either 'front' or 'back' to indicate which type of sprite this is, finally followed by either 'n' (normal) or 's' (shiny).įront sprites are modified by the 'table-front-y.txt' and 'table-front-altitude.txt' tables. You may use the 'Dump Moddable Resources' utility in settings to see what items correspond with what ids. Suggested size is 24x24.Īll files in the /sprites/monstericons/ folder will be loaded as monster icons. They should be named 'ID-FRAME.png' You may use the 'Dump Moddable Resources' utility in settings to see what monsters correspond with what ids. Suggested size is 32x32.Ĭertain files in the /sprites/battlesprites/ folder will be loaded as monster icons. Use "/bgm" command ingame to print out the current playing sound id.Īll files in the /sprites/itemicons/ folder will be loaded as item icons. They should be named '123.png' where 123 is the item id. They should be named '0/123.mp3' where 0 is region id and 123 is the sound id. Suggested size is 48x48.Īll files in the /sounds/ folder will be loaded as music files.
#Advised pokemmo mods mod#
This is simply a PNG file which is displayed in the Mod Management panel. Note: The weblink must link to the "" domain. An icon.png file with an icon for the mod. An info.xml file with basic information about the mod and it's author.Ģ.
#Advised pokemmo mods archive#
It can be edited with any zip editor, including window's build in zip archive support.Ī mod file should contain the following required elements:ġ. Only supported for GIFs)įront Battle Monster Sprite positioning (Table for overwriting the rendered Y coordinate/altitude)Įvery mod is a simple zip file. The following types of resources are available to modify:įront/Back Monster Battle Sprites (PNG/GIF)įront/Back Monster Battle Sprite scale (Table for overwriting render scale.
#Advised pokemmo mods mods#
PokeMMO Mods are a custom format used by the PokeMMO Client to load override resources.
